Success in 5 Towers is determined by smart planning and observing the actions of other players.
In 5 Towers, players build… towers! The aim of the game is to build them as high as possible to get more points. In each round, 5 cards are revealed and players bet on how many cards they are willing to take and add to their towers. Why not take them all? Quite simply, it could limit the player's options on subsequent moves, as well as reduce the chances of getting the highest score. But maybe it's worth taking the cards just so they don't get to others?
In each round, 5 cards - tower building blocks - are revealed for bidding. The player who is ready to take the most cards wins the auction and gets them for himself. He must add these cards to his towers. But why not take them all? Because only one tower of each type is allowed to be built, and the block values must decrease as the tower gets higher, so if too many cards are taken, the player's options in the next game may be limited. When the last building block is placed in place, the player with the most points wins.
5 Towers
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