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Patchwork - strategic sewing for two!

I always like to offer to play this game. It sounds something like this:

— Listen, do you want to play Patchwork?
- What is it about?
— Well, we will make rag quilts and the goal is to make the most beautiful quilts!

If someone has not heard anything about Patchwork , then the puzzled look is worth it.

Topic:

As I mentioned, in this two-player game, the opponents compete to create the most beautiful (read most effective) rag deck. To be fair, the game is quite abstract. There are buttons on the quilt that are used as currency to buy quilt squares, which is rather illogical, but the sense of theming is created with excellent components.

Components:

The game consists of 33 quilt squares, each of which has a different shape and a completely different visualization. Together, these squares create an elegant patchwork quilt. As I mentioned, the currency of the game is buttons, of which there are a lot of them. The game components are of good quality and you can clearly see that their visual design has been well thought out. The fields are both mechanically easy to use and visually very attractive.

Mechanics:

Reviews often compare this game to tetra - which is nonsense, since the only similarity to tetra is in the shapes of the rag squares. Game tasks are completely different. Each player has a 9× 9 square, which must be filled with rag squares as efficiently as possible. The player must make a choice to purchase one of the three available squares, which is paid for with buttons and time. When buttons are paid, they are deducted from the button pool, but time is used to advance the game and is a very valuable resource as it is limited to each player and determines when the game will end. You have to choose rag plots wisely, balancing the cost of buttons and time, as well as looking at the size of the patch and whether it produces any buttons. As the game progresses, each square with a button(s) drawn on it will guarantee a steady button income from time to time. However, it is also important to fill the field, because at the end of the game, each unfilled field causes you to lose 2 points, and it is not uncommon to see negative results. At the end of the game, whoever has the most buttons wins.

Multiplayer:

THIS is a very tactical game. Several elements must be constantly balanced - button income, area filling and time consumption. The fact that it can be difficult to fill the field in the second half of the game adds an extra level, but my favorite part is that you have a complete overview of your field and your opponent's field and can figure out which field to take to make life difficult for your opponent. It is because of this interactivity that the multiplayer is very high, and practically every game I have played so far has been an exciting duel of wits.

Rating:

This was definitely one of my surprises this year that I tried and bought almost instantly. Patchwork is an excellent two-player game that's easy to learn while constantly challenging your mind. I especially recommend the game to couples who like to fill their evenings with intellectual activities. Also, this is a great game for chess fans. I definitely recommend giving it a try - rating 8 out of 10.

Kristaps

You can buy the game at the Brain Games store at K. Barona street 55 or at the online store: Patchwork

Rating Board Game Geek: 7.8

Images: Board Game Geek

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